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| #include <bits/stdc++.h> using namespace std; typedef long long ll; typedef double db; const db eps = 1e-8; const db inf = 1e18; const db pi = acos(-1.0);
inline int dcmp(db x) { if(fabs(x) < eps) return 0; return x > 0? 1: -1; }
struct Point{ double x,y; Point(){} Point(double _x,double _y){ x = _x; y = _y; } void input(){ scanf("%lf%lf",&x,&y); } bool operator == (Point b)const{ return dcmp(x-b.x) == 0 && dcmp(y-b.y) == 0; } bool operator < (Point b)const{ return dcmp(x-b.x)== 0?dcmp(y-b.y)<0:x<b.x; } Point operator -(const Point &b)const{ return Point(x-b.x,y-b.y); } double operator ^(const Point &b)const{ return x*b.y - y*b.x; } double operator *(const Point &b)const{ return x*b.x + y*b.y; } double len(){ return hypot(x,y); } double len2(){ return x*x + y*y; } double distance(Point p){ return hypot(x-p.x,y-p.y); } db dis2(const Point a) { return pow(x - a.x, 2) + pow(y - a.y, 2); } db dis(const Point a) { return sqrt(dis2(a)); } Point operator +(const Point &b)const{ return Point(x+b.x,y+b.y); } Point operator *(const double &k)const{ return Point(x*k,y*k); } Point operator /(const double &k)const{ return Point(x/k,y/k); } double rad(Point a,Point b){ Point p = *this; return fabs(atan2( fabs((a-p)^(b-p)),(a-p)*(b-p) )); } Point trunc(double r){ double l = len(); if(!dcmp(l))return *this; r /= l; return Point(x*r,y*r); } };
struct Line{ Point s,e; Line(){} Line(Point _s,Point _e){ s = _s; e = _e; } void input(){ s.input(); e.input(); } void adjust(){ if(e < s)swap(s,e); } double length(){ return s.distance(e); } double angle(){ double k = atan2(e.y-s.y,e.x-s.x); if(dcmp(k) < 0)k += pi; if(dcmp(k-pi) == 0)k -= pi; return k; } int relation(Point p){ int c = dcmp((p-s)^(e-s)); if(c < 0)return 1; else if(c > 0)return 2; else return 3; } double dispointtoline(Point p){ return fabs((p-s)^(e-s))/length(); } Point lineprog(Point p){ return s + ( ((e-s)*((e-s)*(p-s)))/((e-s).len2()) ); } Point symmetrypoint(Point p){ Point q = lineprog(p); return Point(2*q.x-p.x,2*q.y-p.y); } };
struct Circle{ Point p; double r; Circle(){} Circle(Point _p,double _r){ p = _p; r = _r; } void input(){ p.input(); scanf("%lf",&r); } int relationline(Line v){ double dst = v.dispointtoline(p); if(dcmp(dst-r) < 0)return 2; else if(dcmp(dst-r) == 0)return 1; return 0; } int pointcrossline(Line v,Point &p1,Point &p2){ if(!(*this).relationline(v))return 0; Point a = v.lineprog(p); double d = v.dispointtoline(p); d = sqrt(r*r-d*d); if(dcmp(d) == 0){ p1 = a; p2 = a; return 1; } p1 = a + (v.e-v.s).trunc(d); p2 = a - (v.e-v.s).trunc(d); return 2; } };
int main() { int T; scanf("%d", &T); int kase = 0; while(T--) { Circle o; o.input(); Point a, b, c; a.input(); Point v; v.input(); b.input(); c = a + v; Line l = Line(a, c); Point p1, p2, p3; int cnt = o.pointcrossline(l, p1, p2);
if(cnt == 2) { if((p1 - a)*(c - a) < 0) { cnt = 0; } } if(cnt == 0 || cnt == 1) { if(dcmp((b - a)^(c - a)) == 0 && dcmp((b - a)*(c - a)) > 0) { printf("Case #%d: Yes\n", ++kase); continue; } else { printf("Case #%d: No\n", ++kase); continue; } } else { if(p1.dis2(a) < p2.dis2(a)) { p3 = p1; } else { p3 = p2; } if(dcmp((b - a)^(c - a)) == 0 && dcmp((b - a)*(c - a)) > 0) { if((p3 - a)*(p3 - b) < 0) { printf("Case #%d: No\n", ++kase); continue; } else { printf("Case #%d: Yes\n", ++kase); continue; } } Line tmp = Line(o.p, p3); Point p4 = tmp.symmetrypoint(a); if(dcmp((b - p3)^(p4 - p3)) == 0 && dcmp((b - p3)*(p4 - p3)) > 0) { printf("Case #%d: Yes\n", ++kase); continue; } else { printf("Case #%d: No\n", ++kase); continue; } } } return 0; }
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